Dungeons And Caves

Walkthrough

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  • Level 5



    Under construction ...

    A – You get to this place from the forge on level 4.

    After killing the monsters, pick up a key on the next corridor floor to the west and head south.
    Use the key on the second door lock and meet the blacksmith.
    There's a key behind him. Pick it up and open the first door.
    Pick up the red gem in the alcove and go back to the forge.

    B – You get to this place from the level 6.

    Kill the monsters, pick up all the nice things of this room, don't forget the sacarab and go back to level 6.

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    1 – Use the blacksmith’s key (a ruby key) on the lock to open the door and continue.

    2 – Kill the monsters to open the door leading to a room with an altar (7)
    and go back to the east (3).

    3 – Walk on the pressure plate to open the door leading to (4) and run before the door closes.

    4 – Kill the monsters to open a niche with a key for the door leading to (5).

    5 – Pull the lever to open a door leading to (6) and pick up the ruby key.

    6 – Pick up the sword and the helm and go back to (2), then head to the altar room (7).

    7 – Save your progress at the altar, drink some water and continue north then west until you reach
    a room whith five cages at (8).

    8 – There’s a copper key in one of the five cages.
    The button on the right side of the room, next to cage 1, swaps the contents of three cages (3->2->1->3).
    The button in the middle swaps the contents of three other cages (5->4->1->5).
    The button on the left teleports the contents of cage 5 to the outside.
    Try to teleport the key from cage 3 to 1, then from cage 1 to 5 and finally from cage 5 to the outside.
    Pick up the key and head north until you reach a room with teleporters (9).

    9 – Step into the teleporter to the north, turn west and step into another teleporter.
    Pick up the copper key on the shelf and head to the door, it will open.
    Go to the next room to the west (10).

    10 – Two of the teleporters to the east are fake and one hide a secret button.
    Press the button to disable a teleporter to the north.
    Go north just next to the blinking teleporter, continue through two fake walls until you
    reach a shelf and head to (11).

    11 – Pull the lever to open a secret passage at (30).
    Go back to the first teleporters room (9), then head to (12).

    12 – Use the copper keys you found at (8) and (9) on the locks.
    A secret room will open to the north with a square key in an alcove.
    Pick up the key a go back to the altar room, then go north (13).

    13 – You can use the square key you found at (12) to open the door leading to (21).
    But before that, head east and put something on the pressure plate to open the door at (14).

    14 – There’s a button to the south that disable one of the trap throwing arrows
    and the library to the east. Go east and then north to reach the library (15).

    15 – Talk to the wizard, he will join your party and you will be able to cast spells.
    Before leaving the library, press a secret button to the north that open a secret path at (18).
    Head north and pick up to keys in the bookcases and open the door to the east (16) with one of them.

    16 – Pick up a third key on a shelf in the room and head back to the library entrance then continue to (17).

    17 – Kill the monsters and pick up the recipe.
    Go back to (18).

    18 – Take the secret path to (19).

    19 – Pull the lever to open the grates at (20).
    There’s a secret button to the west that opens a passage to the east.
    Continue east and through two fake walls to the south to reach a room with a helm and a good weapon.
    And go back to (20).

    20 – The grates have been opened after pulling the lever at (19).
    Pick up the book and go back to the entrance with the traps at (13).
    Then use the key to open the door and head west to (21).

    21 – Push a secret button to the south to close the trapdoors for a few seconds.
    Head to (22) and pick up the key in the alcove on the way without falling into the pits.

    22 – Same as before, push another secret button that closes temporarily trapdoors leading to (23).
    Try to to be calm and synchronize with the closing of the trapdoors, not too fast, not to slow.

    23 – Throw something over the pits onto the pressure plate to the west to close the trapdoors and go to (24).
    Or use the key found in the room at (16) to open the grates to the north and go down to level 6 (D).

    24 – There’s a secret button that closes the trapdoor to the south and a lock.
    Use the key you found at (22) on the lock to open the door and continue to (25).

    25 – Kill the two dragons and pick up the dragon scale that one of the dragon dropped, you will need
    it later. Push a button at the west of the room to open a passage to (26).

    26 – You will find the lightning spell in one of the chests and other good things.
    Pick up the emerald key in one of the alcoves, then go back to the dragon’s den entrance at (13).
    Then head south then west in the direction of the teleporters room, but head south this time at the first
    junction to reach (27).

    27 – Use the ruby key you found at (5) on the lock and continue south (28).

    28 – Use the emerald Key you found at (26) on the lock and head to (29).

    29 – Kill the monsters, and go through a fake wall to the east to reach the stairs at (30).

    30 – The lever at (11) has opened a secret passage, pick up the gauntlets and go down to the next level.




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