Do not read if you don't want to be spoiled!
So you really need some help, these are some of the questions frequently asked.
If you want a more complete walkthrough, we have started writing one here :
Level 2 :
How not to be killed by spiders?
Don’t stand in front of the spiders too long, try to avoid their attacks, move and attack when they move.
You can also use some poison resistance potions.
Level 3 :
Where is the elf?
The elf is jailed in a cell that is reachable only from the prison in level 2.
Level 4 :
How do I open the door after the "Security Controls"?
Simply kill the moving spikes.
How do I solve the "Gems, war and beers" puzzle?
You must find a "big gem" and a "tankard".
What to do in the "no return" path?
Put the gem in the right alcove , the tankard in the left alcove and leave the "good axe" in the middle alcove.
Press the button on the left to open a secret wall behind you.
While you are walking forward, at a point you will notice a sort of screen stuttering (your direction has been inverted).
What the gears are for?
Turn back to the right direction and advance some more steps. There’s a secret button on one of the side walls.
(Using a map can help to understand what’s going on).
There are three gears hidden in the level at secret places.
Using a map can help to find these places.
Put the gears in the box near the altar at the end of the level and pull the lever nearby.
Level 5 :
How to open the library door after the trap throwing arrows?
Just put something on the pressure plate before the arrows, the door is now open.
How to pass the trapdoors?
Keep calm, hurry up, but don't move too fast.
Throw an object on the pressure plate at the end.
Level 6 :
How to pass the silly path?
To pass the silly path and not be teleported back at start, always take the way with an iron ring on a wall.
There are in fact two paths from the start. For the first one move forward, for the other one turn right(towards the moving teleporter). At the end of the second path there’s a secret button that you have to press to be able to continue.
Level 7 :
How to avoid getting lost?
Put a compass in the hand of a character, and use a map. It helps.
What to do at the place trapped with poison clouds?
If you look carefully on the ground there are three(hidden) pressure plates that trigger poison clouds
and a safe place on the left with some stones on the ground.
Put the stones on the pressure plates.
Level 8 :
How to solve the riddle?
To solve the riddle, all you need is to put an ash, a spider fang, a dragon scale, and a troll tooth in the correct order in the alcoves nearby. The first alcove is the one on the left of the broken door, and you have to turn from left to right.
You get the ash from a wizard on level 7,
the spider fang from a big spider on level 8,
the troll tooth from a troll near the fireballs on level 8,
and the dragon scale from a dragon on level 5.
Level 9 :
How to pass the pressure plates puzzle?
Each time you walk on the wrong pressure plate a skeleton will appear.
How to open the door with a save altar behind?
When entering the room, walk forward, right, forward, left, left, forward and right.
Ignite the braziers near the door with some coals.
Level 10 :
What to do in the room with a door in the middle and respawning fire monsters?
There are three secret buttons on the walls, find them.
What to do in the room with pits and traps throwing poison?
Throw stones on all pressure plates you see to close the pits.
What to do in the room with teleporters and a pit?
One of them is more distant and hard to notice.
Then break all the doors.
There’s a pressure plate behind the teleporters and a teleporter that vanishes after the others.
Try to throw an object into this teleporter (it will teleport the object above the pressure plate).
You must find the right timing, and not throw too far so that your object doesn’t go behind the pressure plate.
Level 11 :
How to win the battle?
Each time you ignite a brazier with some coals the boss will be weakened.
You can also use lots of potions.
Level 12 :
How to pass the Lost path?
Take as many stones as you can and put them on the ground to see your path.
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